Speed and flexibility give you the tools you need to control the battlefield.

  • PROs:  Cooldown, Breach, Speed.
  • CONs:  Attack Range, Shields.

Stats and abilitiesEdit


  • Candy Cane Shotgun - Sacrifices some basic attack range but packs quite a punch!
    • Attack Damage (10/25/45/75)
    • Armor Breach (10/25/45/75)
    • Attack Range (-.2/-.3/-.4/-.5)
  • Electrode Gun - Princess Bubblegum created this tasty bit of technology to rapidly ZAP her foes! 
    • Power Damage (15/35/75/150)
    • Cooldown (3%/5%/7%/10%)
    • Critical Chance (3%/5%/7%/10%)
  • Jake’s Helm - A durable protective device for your head. 
    • Armor (10/25/50/100)
  • Bubblegum's T-Shirt - T-Shirt gifted to the Candy Kingdom Monarch from the Vampire Queen of Rock.
    • Shields (10/20/30/50)
    • Health (25/75/100/150)
    • Speed (.05/.10/.15/.20)
  • Googoomamameter - A device that guages the amount of "witchery" in the area.
    • Health (25/75/100/150)
    • Regeneration (2/4/6/8)
    • Cooldown (3%/5%/7%/10%)

Tips Edit

This backpack works by sacrificing attack range for extra armor breach, making this particularly well for melee-ranged characters such as Finn, Fionna, and Marceline . Max out your Candy Cane Shotgun first for maximum damage, and the rest of your stats are situational. You are also strong against armor-heavy tanks, due to your extra armor breach.

Strength Edit

This backpack can work for champions that need to increase their power damage and health (i.e. Gunter, Flame Princess, Magic Man, Sir Rattleballs, etc.) A good way to level up this backpack for power/health is 2/2/5/5/2/5/2/5/4/4 or 2/2/5/5/2/5/2/4/4/4.

Weaknesses Edit

Ranged characters with this backpack lose attack range (50% at max level) resulting in less chase potential and worse trade-offs against longer ranged characters. Another weakness is when fighting against people who stack health, because they minimize your armor breach potential and will only take damage from flat attack damage. Finally, users of this backpack are easily killed by long-range burst damage (e.g. Flame Princess) because they'll be quickly killed before they get in range to do damage.